GeekNights PAX Prime Schedule

Tuesday August 18, 2015

GeekNights will be live at PAX Prime 2015! These constitute our 33rd and 34th consecutive panels or lectures at PAXes since 2008. Both are brand new never-before-seen experiences for senses.

The Far Future of Gaming
Sunday Aug 30 @ 1:00pm
Sphinx Theatre

Few industries, even on the bleeding edge, are able to make accurate projections even ten years into the future. At thirty years out, all bets are off. Games are no exception. Accelerating technology, evolving design, even entirely new mediums, spring suddenly into being. You probably have some sense of what the next few years hold for games. But what about the next 30? The next 100? Could gaming in 2015 have been predicted from gaming in 1985? What drives it? What will hold it back?

Rym DeCoster [Producer, GeekNights]
Scott Rubin [Host, GeekNights]
Luke Crane [Community Manager for Games, Kickstarter]
Catt Small [UX and Game Designer, Brooklyn Gamery]
Josephine Fu [Lead Game Producer, Date Nighto]
Emily Compton [3D Animator, What Pumpkin]

Sports are Games
Monday Aug 31 @ 4:00pm
Sphinx Theatre

Gaming live streams are some of the most popular television programs in the US. There are entire TV networks covering gaming that have existed for decades. Yet, many self-described gamers will eschew "Football" and "Ice Hockey" as being somehow distinct from "DOTA 2" and "CounterStrike." We even like to use the term "esport" to separate them from "sports." Sports and "esports" are fundamentally the same. American Football is frighteningly like a distributed turn-based strategy game. Esports, regular sports: it's all just sports.

Rym DeCoster [Producer, GeekNights]
Scott Rubin [Host, GeekNights]

Online Story-Driven Games
Wednesday Sep 2 @ 7:00pm

After PAX, don't forget that Rym will be lecturing at CHIFOO in Portland! Games don't just have UX: games are UX.

GeekNights Live at PAX Prime 2015

Sunday July 19, 2015

GeekNights will be live at PAX Prime 2015! These constitute our 33rd and 34th consecutive panels or lectures at PAXes since 2008. Both are brand new never-before-seen experiences for senses.

The Far Future of Gaming
Sunday Aug 30 @ 1:00pm
Sphinx Theatre

Few industries, even on the bleeding edge, are able to make accurate projections even ten years into the future. At thirty years out, all bets are off. Games are no exception. Accelerating technology, evolving design, even entirely new mediums, spring suddenly into being. You probably have some sense of what the next few years hold for games. But what about the next 30? The next 100? Could gaming in 2015 have been predicted from gaming in 1985? What drives it? What will hold it back?

Rym DeCoster [Producer, GeekNights]
Scott Rubin [Host, GeekNights]
Luke Crane [Community Manager for Games, Kickstarter]
Catt Small [UX and Game Designer, Brooklyn Gamery]
Josephine Fu [Lead Game Producer, Date Nighto]
Emily Compton [3D Animator, What Pumpkin]

Sports are Games
Monday Aug 31 @ 4:00pm
Sphinx Theatre

Gaming live streams are some of the most popular television programs in the US. There are entire TV networks covering gaming that have existed for decades. Yet, many self-described gamers will eschew "Football" and "Ice Hockey" as being somehow distinct from "DOTA 2" and "CounterStrike." We even like to use the term "esport" to separate them from "sports." Sports and "esports" are fundamentally the same. American Football is frighteningly like a distributed turn-based strategy game. Esports, regular sports: it's all just sports.

Rym DeCoster [Producer, GeekNights]
Scott Rubin [Host, GeekNights]

Online Story-Driven Games
Wednesday Sep 2 @ 7:00pm

After PAX, don't forget that Rym will be lecturing at CHIFOO in Portland! Games don't just have UX: games are UX.

Live at PAX Prime 2013!

Wednesday August 28, 2013

Fresh from PAX Australia (where we presented Beyond Dungeons & Dragons), join us at PAX Prime 2013, where we will be presenting Bad Games!

Bad Games
Monday @ noon
Wolfman Theatre

Pre-PAX, we would love to see you at the Pre-PAX Sky High Tabletop Play Benefitting Food Lifeline! We'll be there in VIP style running games, teaching games, and maybe even playing games with you lot! The event is almost sold out, so don't delay: it's the only guaranteed-table space to pregame PAX... in style!

Already at PAX? Missing PAX? Tide yourself over with some of our past presentations from previous paxes!

Hopefully we'll see you there (or saw you there, and you're looking at this page thanks to that tiny flyer we handed out)!

GeekNights Live at PAX Prime/Dev 2012!

Wednesday August 8, 2012

We are pleased to announce that we will be speakers at both PAX Prime and PAX Dev 2012. Come see us in Seattle over Labor Day weekend!

Academia vs Reality: Psychology, Game Theory, and Games

Wednesday, August 29th at 2:30pm in Grand II

At PAX Dev, we present a moderated discussion of game design. Everyone knows how games should be made. “Should,” however, can be very far from “are.” Academics assert various design methodologies, game theorists and mathematicians propose quantitative solutions, psychologists talk of “Skinner boxes” and incentivization models, armchair designers rationalize post-hoc “this is how they did it” stories, and actual designers… well, that’s what we’re here to discuss. Join Rym, Scott, Conrad Kreyling, Avery Alix, Luke Crane, and Jared Sorensen.


Short Subjects in Gaming
Friday, August 31st at 3:30pm in our Wolfman theatre

At PAX Prime, we present for your consideration three short subjects: three 20 minute mini-lectures on various topics in gaming. In no particular order: "When the Game Plays the Player," "A Competitive Test of Skill," and "On the Ethics of Mind Control." From rhythm games to CounterStrike, casino gambling to euro-style board games, the relevance of these topics is not to be understated.


GeekNights Boardgame Workshop
Saturday, September 1st at 8:00pm in Room 302

Dive into tabletop gaming! Rym and Scott (GeekNights) are here to teach you to play (and more importantly, to win). Agricola is a super popular resource management game with little wooden animals and surprising strategic depth. Carcassonne is a classic tile-laying area control game that teaches the fundamentals of optimal play and point denial. We're here to teach you both -- first the rules, then the strategy -- in a hands-on workshop with no experience necessary.

Back from PAX Prime 2011!

Wednesday August 31, 2011

Welcome to GeekNights! We're are back from PAX, but we probably told you to come to our site for one reason or another. New episodes are twice a week (barring this most recent Tuesday, where Rym magically lost it).

If you want to see our lectures from PAX East 2011, two of them are in our Youtube channel. The third will be up soon, along with our PAX Prime 2011 shows!

If you're looking for Radio Free Equestria, look no further. But, it's just a pilot: the real show is in production (so hold your horses).

We did two events at PAX Prime 2011! We will try to get some video up as we can!

Discover the Forgotten Masters
Saturday @ noon: Serpent Theatre

Learn to Play: Boardgames
Saturday 6pm-8pm: Tabletop Workshops - Room 302

If you attended the workshop (or want us to run more tabletop workshops at future PAXes), fill out this survey!

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