Root

Tonight on GeekNights, we review Cole Wehrle's Root. It's an asymmetric political wargame-esque experience with the most adorable animal theme you can imagine. Play it. In the news, we are back from MAGFest, one of our panels from MAGFest is on youtube, and there is so much ridiculous news going on with Blizzard that it's hard to summarize.

We've also judged more anime, and we'll be at PAX South with two panels: Nostalgia vs Game Design and Learn & Play: Carcassonne!

Super Smash Bros. Ultimate

Tonight on GeekNights, we review Super Smash Bros. Ultimate. It's the latest (and at least second greatest) Smash Brothers. We're not great at Smash games, but this one definitely got us back in. In the news, GO SEE SPIDERMAN HOLY CRAP, you can use your GC controller for the new Smash, and Counter-Strike's "battle royale" mode is deeply mediocre.

Mirai (2018)

Tonight on GeekNights, we review Mamoru Hosoda's wonderful Mirai (未来のミライ). It's a film about how the imagination of children and the stories they absorb growing up shape them and those around them. It also has the best house in the history of anime. In the news, beware PIN 20, Evangelion is coming to Netflix, Gen Fukunaga is salty about it, and we'll be live at MAGFest and PAX South!

Food we Hate

Tonight on GeekNights, it's another food show, as we talk about the foods we avoid, despise, or otherwise refuse to eat. In the news, Tumblr has destroyed itself for reasons, the Paris protests are more complex than you probably read, the Satanic Temple continues to do good works, and you must never under any circumstances eat marmite.

If you missed our panels at PAX Unplugged, one of them is up on PAX's Twitch VOD!

Live PAX South 2019

We are in San Antonio and will be live at PAX South 2019! Both of our panels this year are on Friday!

Nostalgia vs Game Design
1:00pm @ Bobcat Theatre

Everyone has the game that consumed their childhood. You grew up playing Quake 2 mods, Civ II, or Everquest late into the night. You got obsessed with Aerobiz on the SNES or DotA (the original one). You want to recreate that experience that was so core to your gaming life. But… can you? What was it ABOUT those games that made them so perfect. Was it the game, the context, or possibly even just you? From remakes to reboots to spiritual successors, some game mechanics are best left to history.

Learn & Play: Carcassonne
3:00pm @ Learn & Play

Go deep on the strategy of Carcassonne with a lecture from Rym and Scott, hosts of the GeekNights podcast. Then stick around to face off against other attendees, putting those Carcassonne strategy tips to work.

Posted: Friday January 18, 2019

Welcome to another episode of GeekNights Judges Anime by its Cover!

We used to host this panel every year at Anime Boston, but now we are making it a quarterly video show. Armed with nothing more than the title, studio, a short description, and a small preview image, we will let you know which TV anime coming out next season are worth watching, and which ones should be avoided at all costs.

We honestly don't know much about these new anime and are judging them based on almost nothing, so be sure to post lots of hate comments! We want to hear all about everything we got wrong.

And when this season is over, be sure to come back and let us know how right or wrong we were about these shows. Our track record in the past has been really good, but we are sure to have more misses when we take more shots.

Special thanks to Anime Boston for letting us get this started in the first place. It's really a fantastic convention. Any anime fan in the Northeastern US should definitely attend.

http://www.animeboston.com/

And of course none of this would be even remotely possible without the excellent web site AniChart.net. They organize all this information so well every single season.

http://anichart.net/Fall-2018

See you in the the spring!

Book Club - 2001: a Space Odyssey

In 1968 Stanley Kubrick released one of the all-time classic movies, "2001: a Space Odyssey". Until recently I had thought that this movie was based on the book of the same name. That is not the case.

What actually happened is that Arthur C. Clarke was writing the novel and also working on the screenplay with Kubrick simultaneously. The novel wasn't actually published until after the movie was released.

It would be impossible to maintain our pride as geeks without having read one of the most well known sci-fi novels of all time. It will be fascinating to see how it differs from the movie. I'm especially interested to see how the more psychedelic parts of the movie translate to written language.

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