Live at PAX Unplugged (and PAX South)

Thursday November 16, 2017

We will be live at the inaugural PAX Unplugged 2017! Some of you may be old enough to remember the workshop-style talks we gave at PAXes in the past (Mastering Game Mechanics, Practical Game Theory, and several how-to-play/win events), and this is a return to that format.

Learn and WIN: Carcassonne
Saturday Nov 18
3:30pm-5:30pm
Tabletop Tourney

Go deep on the strategy of Carcassonne with a lecture from Rym and Scott, hosts of the GeekNights podcast. Then stick around for a special single-elimination Carcassonne tournament and put those tips to work. Cut-throat competition armed with the most dangerous tools we can provide.

If you want to get a head start, check out our longstanding Play (Dirty) to Win talk from PAX East 2017, or our ancient How to Win at Games talk from PAX East 2011. Rym even did a solo version at PAX Australia 2014!

If that's not enough for you, we'll also be returning to PAX South for at least one panel!

Balance in Game Design
Friday Jan 12
4:00pm
Bobcat Theatre

See you there! And possibly in our forum!

Live at GaymerX East and PAX Unplugged

Wednesday October 25, 2017

We will be live at the inaugural PAX Unplugged 2017! Some of you may be old enough to remember the workshop-style talks we gave at PAXes in the past (Mastering Game Mechanics, Practical Game Theory, and several how-to-play/win events), and this is a return to that format.

Learn and WIN: Carcassonne
Saturday 11/18
3:30pm-5:30pm
Tabletop Tourney

Go deep on the strategy of Carcassonne with a lecture from Rym and Scott, hosts of the GeekNights podcast. Then stick around for a special single-elimination Carcassonne tournament and put those tips to work. Cut-throat competition armed with the most dangerous tools we can provide.

If you want to get a head start, check out our longstanding Play (Dirty) to Win talk from PAX East 2017, or our ancient How to Win at Games talk from PAX East 2011. Rym even did a solo version at PAX Australia 2014!

We are also presenting a talk (and actually taking audience questions) on game rules at GaymerX East 2017!

Writing Game Rules
Saturday 11/04
3:30pm-4:30pm
Panels B - 5411

The rules of a game literally define it. What makes a good rulebook? How about a good rule? Do you need a reference sheet? A tabletop game can "crash" just like a videogame if your rules are ambiguous.

Live at PAX West 2017!

Friday August 11, 2017

We are giving a talk on rage quits at PAX West 2017!

The Rage of the Quitter
Sunday Sept 3 @ 6:30pm
Hippogriff Theatre

The table gets flipped. The healer sits down in spawn and plays Rick Astley over the voice chat. The tournament ends in chaos. Friendships die. Why does the quitter rage so? This panel will explore the inglorious exits of gaming.

If you're from the future, and you're looking for the other talks we referenced during the panel at PAX, here they are:

The History of Losing
Multiplayer Losing
Why No One will Game with You

Live at ConnectiCon 2017

Saturday July 1, 2017

GeekNights will be live at ConnectiCon 2017 with a bunch of panels and shows!

Opening Ceremonies
Friday 1:00pm
Main Events

Why Five Nights at Freddy's is Scary
Friday 7:45pm
Dragon Theater

Play (Dirty) to Win
Saturday 1:30pm
Kraken Theater

Flip the Table: Ragequitting Games
Saturday 2:45pm
Goliath Theater

Running Professional Panels
Saturday 6:30pm
Salamander Theater

Foreign Anime Openers
Sunday 1:30pm
Dragon Theater

COSplay Match Game
Sunday 11:30am
Main Events

We hope to see you there!

GeekNights Live at PAX South 2017

Friday January 13, 2017

We will be giving one talk at the Penny Arcade Expo South!

Grind Mechanics in Games
Friday 1/27 4:00pm
Cactus Theatre

We've all experienced it. We've all complained about it. Some of us secretly love it. But ask 100 people what it actually IS, and you'll get 40 different answers. Join us for a mechanical discussion of what "grinding" really means in games. Is it necessary for a "classic MMO?" Is it part of the genre of a "JRPG?" Does it exist in board games? Is it bad? Is it good? Is it necessary? Part storytelling, part game design, part game theory: let's explore the grind from all angles.

GeekNights Live at MAGFest 2017

Friday December 23, 2016

GeekNights is going to be live at MAGFest 2017 with six panels!

Friday (6th)

Anime Openers from Around the World
11:30AM
Panels 4 - Chesapeake D,E,F

Quitting
1:30 PM
MAGES 2 - Chesapeake 7,8,9

When Does Sisyphus Rage Quit?
4:30 PM
MAGES 1 - Chesapeake G,H,I

The Sounds of Horror in Games and Cinema
6:00 PM
MAGES 2 - Chesapeake 7,8,9

Saturday (7th)

The Grind
10:30 AM
MAGES 2 - Chesapeake 7,8,9

The Virtual, Mixed, and Augmented Reality Panel (AR/VR)
3:00 PM
MAGES 1 - Chesapeake G,H,I

Thank you GaymerX East!

Tuesday November 15, 2016

Thank you to everyone who came to GaymerX East 2016, whether you saw our panel or not! We presented "Writing Game Rules" on Sunday. If you missed, it, you're in luck, because video of essentially the same talk from PAX is on youtube!

Designing Game Rules

Creative Commons License