Live at PAX East 2016

Monday April 11, 2016

We are presenting at PAX East 2016! This will be our 38th lecture or panel at a PAX since 2008, and it's a good one!

Atari Game Design
Sunday, April 24 at 3:30pm
Arachnid Theatre

Game design is a wide subject. The best approach to mastering it is to focus on the fundamentals, and what better place to do that than with Atari 2600 games? Join us for a deep game design analysis of classic competitive Atari games like Outlaw, and how their core concepts extend to modern games. When you can literally count the pixels with your eyes, and the code will fit in your calculator, the core principles of good (and bad) design become starkly apparent.

Thank you Zenkaikon 2016!

Monday April 4, 2016

Live at Zenkaikon

We did three panels/lectures at Zenkaikon 2016 this past weekend! Here are some notes/links that may be relevant!

Analyzing Anime: Utena
Our youtube show: GeekNights Presents: Utena

Practical Game Theory
Two paired lectures on the topic we did at the Penny Arcade Expo:

Also cheers from Anime Boston!

We did five live shows at Anime Boston 2016! We don't have video of the new panels up yet, but see below for some slides and related videos in the meantime.

Role Playing Anime
Slides from the panel
Lecture from PAX Australia

Judge Anime By Its Cover
Video from 2013

Motivational Anime
Slides from the panel

Live at Anime Boston and Zenkaikon

Tuesday March 22, 2016

Anime Boston

We will be performing live at Anime Boston 2016! Come say hi!

Friday

Role Playing Anime
3:00pm - Hynes Panel 206

Judge Anime By Its Cover
7:00pm - Sheraton Panel Constitution 1

Saturday

How to run an Anime Club
1:30pm - Hynes Panel 208

More Foreign Anime Openers
7:30pm - Sheraton Panel Constitution 1

Motivational Anime
9:00pm - Hynes Panel 208

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Zenkaikon

We will also be performing live at Zenkaikon 2016 the following weekend!

Saturday

How to Run an Anime Club
11:45am - Live 5

Analyzing Anime: Utena
3:45pm - Live 1

Practical Game Theory
4:45pm - Live 1

Live at Anime Boston 2016

Sunday March 13, 2016

We will be performing live at Anime Boston 2016! Come say hi!

Friday

Role Playing Anime
3:00pm - Hynes Panel 206

Judge Anime By Its Cover
7:00pm - Sheraton Panel Constitution 1

Saturday

How to run an Anime Club
1:30pm - Hynes Panel 208

More Foreign Anime Openers
7:30pm - Sheraton Panel Constitution 1

Motivational Anime
9:00pm - Hynes Panel 208

Live at MAGFest 2016

Tuesday February 16, 2016

GeekNights will be live at MAGFest 2016! Rym and/or Scott are on six panels this year! And we'll be spending the rest of our time in tabletop, the arcade (possibly DDR at 4am or so), and playing some Eclipse.

Thursday

ESports: Do they matter?
5:30pm
MAGES 2 - Chesapeake 789

Friday

Designing Game Rules
11:30am
MAGES 2 - Chesapeake 789

The Far Future of Gaming
2:30pm
MAGES 1 - Chesapeake GHI

Atari Game Design
5:30pm
MAGES 2 - Chesapeake 789

Saturday

All things CCG, LCG, TCG
11:30am
Forum - Chesapeake JKL

Overly Complicated Board Games: Phase One: Planning
1:00pm
MAGES 1 - Chesapeake GHI

GeekNights PAX Prime Schedule

Tuesday August 18, 2015

GeekNights will be live at PAX Prime 2015! These constitute our 33rd and 34th consecutive panels or lectures at PAXes since 2008. Both are brand new never-before-seen experiences for senses.

The Far Future of Gaming
Sunday Aug 30 @ 1:00pm
Sphinx Theatre

Few industries, even on the bleeding edge, are able to make accurate projections even ten years into the future. At thirty years out, all bets are off. Games are no exception. Accelerating technology, evolving design, even entirely new mediums, spring suddenly into being. You probably have some sense of what the next few years hold for games. But what about the next 30? The next 100? Could gaming in 2015 have been predicted from gaming in 1985? What drives it? What will hold it back?

Rym DeCoster [Producer, GeekNights]
Scott Rubin [Host, GeekNights]
Luke Crane [Community Manager for Games, Kickstarter]
Catt Small [UX and Game Designer, Brooklyn Gamery]
Josephine Fu [Lead Game Producer, Date Nighto]
Emily Compton [3D Animator, What Pumpkin]

Sports are Games
Monday Aug 31 @ 4:00pm
Sphinx Theatre

Gaming live streams are some of the most popular television programs in the US. There are entire TV networks covering gaming that have existed for decades. Yet, many self-described gamers will eschew "Football" and "Ice Hockey" as being somehow distinct from "DOTA 2" and "CounterStrike." We even like to use the term "esport" to separate them from "sports." Sports and "esports" are fundamentally the same. American Football is frighteningly like a distributed turn-based strategy game. Esports, regular sports: it's all just sports.

Rym DeCoster [Producer, GeekNights]
Scott Rubin [Host, GeekNights]

Online Story-Driven Games
Wednesday Sep 2 @ 7:00pm

After PAX, don't forget that Rym will be lecturing at CHIFOO in Portland! Games don't just have UX: games are UX.

GeekNights Live at PAX Prime 2015

Sunday July 19, 2015

GeekNights will be live at PAX Prime 2015! These constitute our 33rd and 34th consecutive panels or lectures at PAXes since 2008. Both are brand new never-before-seen experiences for senses.

The Far Future of Gaming
Sunday Aug 30 @ 1:00pm
Sphinx Theatre

Few industries, even on the bleeding edge, are able to make accurate projections even ten years into the future. At thirty years out, all bets are off. Games are no exception. Accelerating technology, evolving design, even entirely new mediums, spring suddenly into being. You probably have some sense of what the next few years hold for games. But what about the next 30? The next 100? Could gaming in 2015 have been predicted from gaming in 1985? What drives it? What will hold it back?

Rym DeCoster [Producer, GeekNights]
Scott Rubin [Host, GeekNights]
Luke Crane [Community Manager for Games, Kickstarter]
Catt Small [UX and Game Designer, Brooklyn Gamery]
Josephine Fu [Lead Game Producer, Date Nighto]
Emily Compton [3D Animator, What Pumpkin]

Sports are Games
Monday Aug 31 @ 4:00pm
Sphinx Theatre

Gaming live streams are some of the most popular television programs in the US. There are entire TV networks covering gaming that have existed for decades. Yet, many self-described gamers will eschew "Football" and "Ice Hockey" as being somehow distinct from "DOTA 2" and "CounterStrike." We even like to use the term "esport" to separate them from "sports." Sports and "esports" are fundamentally the same. American Football is frighteningly like a distributed turn-based strategy game. Esports, regular sports: it's all just sports.

Rym DeCoster [Producer, GeekNights]
Scott Rubin [Host, GeekNights]

Online Story-Driven Games
Wednesday Sep 2 @ 7:00pm

After PAX, don't forget that Rym will be lecturing at CHIFOO in Portland! Games don't just have UX: games are UX.

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