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Online Game Servers

September 13 2022

Tonight on GeekNights, we discuss the history and current state of online game servers. Rising primarily out of competitive FPSs like Quake and Counter Strike back in the day, they were often the only way to play with a reliable community of people. There weren't matchmaking or friend lists or anything like that.

In the news, Rym and Emily are back from PAX where they did a panel on losing, Scott is back from Costco, the Nintendo Direct had a bunch of things to talk about, and GeekNights will have a roughly three week hiatus between Rym and Emily biking 500 miles and Rym going on a business trip.

Content tagged with pc

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    March 13 2018

    Tonight on GeekNights, despite Scott having a plague, we consider the excellent Slay the Spire …

  • Game Controllers

    June 6 2017

    Tonight on GeekNights, we go on and on about console (and to a lesser extent …

  • Jackbox Party Pack 3

    December 6 2016

    Tonight on GeekNights we review the Jackbox Party Pack 3. You may recall our …

  • Helldivers

    February 16 2016

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  • The new Wolfenstein Games

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    After talking at length about Wil Wheaton violating his own rule in the botched run …

  • Heroes of the Storm: Initial Thoughts

    May 26 2015

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  • Cordial Minuet

    May 12 2015

    Tonight on GeekNights, we review Jason Rohrer's real money gambling game Cordial Minuet. It's …

  • Nidhogg

    January 21 2014

    Nidhogg is a fantastic, simple, two-player orthogame that exemplifies the "genre" so well defined by …

  • Monaco: What's Yours is Mine

    April 30 2013

    Tonight on GeekNights, having waited since 2010 for this, we finally are able to review …