GeekNights Lectures
At PAX Prime 2012, we presented three mini lectures as part of Short Subjects in Gaming on Friday in the Wolfman Theater. This is the first of them
"When the Game Plays the Player" explores rhythm games, such as Dance Dance Revolution, both from a historical and game design perspective. Dive deep into the sometimes surprising mechanics of these games, a genre often ignored by theorists, and see how their concepts can be applied in places you would never imagine.
For more GeekNights lectures, see our Convention Lecture Youtube Playlist!
Content tagged with videogames
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PAX Prime 2011: Highlights - Spy vs Spy and Sopwith
December 6 2011
Rym and Scott of GeekNights (www.frontrowcrew.com) presented "Discover the Forgotten Masters" at PAX …
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How to Win at Games
September 9 2011
The final GeekNights lecture from PAX East 2011, we discuss winning (and not the Charlie …
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PAX East 2011 Triple Threat: The Ballad of Dudebro
March 27 2011
Rym and Scott of GeekNights presented three mini-panels at PAX East 2011 within "The Triple …
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PAX East 2011 Triple Threat: The Game Makes the Community (part 2/2)
March 27 2011
Rym and Scott of GeekNights presented three mini-panels at PAX East 2011 within "The Triple …
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PAX East 2011 Triple Threat: The Game Makes the Community (part 1/2)
March 27 2011
Rym and Scott of GeekNights presented three mini-panels at PAX East 2011 within "The Triple …
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PAX East 2011 Triple Threat: Short Subjects in Gaming - Intro
March 26 2011
Rym and Scott of GeekNights presented three mini-panels at PAX East 2011 within "The Triple …
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PAX East 2011 Triple Threat: MMOs are Anything But
March 26 2011
Rym and Scott of GeekNights presented three mini-panels at PAX East 2011 within "The Triple …
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