The Number of Players

Tonight on GeekNights, we consider a game design topic in the number of players a game supports. For this exercise, we only consider orthogames. We've talked about two player games before. The reality is that one player, two player, and three+ player games are fundamentally and formally distinct. A game that supports more than one of these groups is actually multiple different games for all practical purposes.

In the news, NIBCARD Games wins the Diana Jones Award for Excellence in Gaming, the Diana Jones Award trophy is missing, the Actraiser remake is more than you probably expect, Metroid Dread is solid, and it's hard to imagine PAX South happening in Texas in January considering the state has now banned vaccine mandates in a manner that very likely includes events in the convention center.

Asynchronous Play

Tonight on GeekNights, we consider asynchronous play in games. It's an underserved niche in games that is especially relevant during the quarantine times. In the news, Counter-Strike is over 20 years old, hackers attacked CD Projekt Red (but at least they had backups), Battleborn is dead and gone, and Gearbox was purchased in the ever-increasing consolidation of the games industry.

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