GeekNights Lectures
Most game design discussion focuses on the players. But some of the most popular games on Earth are watched by more people than will ever play them. From sports to live streams, spectators are a fascinating and important aspect of game design. Think about it. Is a game show really a fair competition? Does a game show need to be fun for the players? How different do games look when they’re designed primarily for players versus for spectators? Can you design for both?
Designing for SpectatorsSuper MAGFest 2026
Content tagged with lecture
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Game Mechanics in Tabletop Design
February 2 2026
Game Mechanics in Tabletop DesignPAX East 2025Despite the staggeringly vast variety of games …
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Rare Game Mechanics - MAGFest 2019
April 9 2019
Rare Game Mechanics MAGFest 2019Some game mechanics are common. Drafting cards. Rolling dice. …
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Balance in Game Design
January 26 2018
Balance in Game DesignPAX South 2018 Balancing games is deceptively difficult. Even worse, there …
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Learn and WIN: Carcassonne
January 16 2018
PAX Unplugged 2017 Learn and WIN: Carcassonne Go deep on the strategy of …
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The Rage of the Quitter - PAX West 2017
September 18 2017
The Rage of the QuitterPAX West 2017The table gets flipped. The healer sits …
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The History of Losing
August 25 2015
The History of LosingPAX Australia 2014 I presented "Losing" at PAX …
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Is Gone Home a Game?
December 3 2014
Is "Gone Home" a Game?PAX Australia Rym presented "Losing" at PAX Australia 2014. This …
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PAX Australia - Death in Shadowgate
December 2 2014
Death in ShadowgatePAX Australia Rym presented "Losing" at PAX Australia 2014. This is an …
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The Difference Between Trolling and Griefing
September 27 2014
The Difference Between Trolling and GriefingPAX Australia Rym presented "Losing" at PAX Australia 2014. …
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