GeekNights Lectures
MAGFest 2019
Some game mechanics are common. Drafting cards. Rolling dice. Choosing actions. Worker placement. They are used in many games for a variety of reasons. But what about the weird ones? Ever play a game with a Rondel? Experience the glory of a "Promise Cube?" Wait until we talk about what can only be described as "Bohnanza Hand!" Join the GeekNights crew for a deep exploration of the rarely used (sometimes for a reason) mechanics of tabletop games.
Content tagged with lecture
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Balance in Game Design
January 26 2018
Balance in Game DesignPAX South 2018 Balancing games is deceptively difficult. Even worse, there …
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Learn and WIN: Carcassonne
January 16 2018
PAX Unplugged 2017 Learn and WIN: Carcassonne Go deep on the strategy of Carcassonne with …
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The Rage of the Quitter - PAX West 2017
September 18 2017
The Rage of the QuitterPAX West 2017The table gets flipped. The healer sits …
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The History of Losing
August 25 2015
The History of LosingPAX Australia 2014 I presented "Losing" at PAX Australia …
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Is Gone Home a Game?
December 3 2014
Is "Gone Home" a Game?PAX Australia Rym presented "Losing" at PAX Australia 2014. This …
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PAX Australia - Death in Shadowgate
December 2 2014
Death in ShadowgatePAX Australia Rym presented "Losing" at PAX Australia 2014. This is an …
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The Difference Between Trolling and Griefing
September 27 2014
The Difference Between Trolling and GriefingPAX Australia Rym presented "Losing" at PAX Australia 2014. …
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Beyond Dungeons & Dragons - PAX Aus
December 16 2013
PAX Australia 2013Beyond Dungeons & Dragons D&D; is a great way to get into …
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Bad Games - PAX Prime 2013
September 8 2013
Bad GamesPAX Prime 2013 We’ve all played “bad” games, but what truly makes a …
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