Convention Highlights
What is a threat in the context of a game? Can they affect the outcome? A snippet from our larger Practical Game Theory at PAX East 2013, we briefly explore some aspects of threatmaking in games, and what it truly means to make a "credible" threat.
Content tagged with paxeast
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PAX East 2012 Highlights
August 14 2012
PAX East 2012 was the third PAX East in history. We were there lecturing, hanging …
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Canadian National Anthem: PAX East 2012
April 11 2012
In the reveal of the PAX East 2012 Omegathon finale - Crokinole - the Canadian …
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Tycho Reads "I Want My Hat Back" at PAX East 2012
April 11 2012
At PAX East 2012, Scott from GeekNights (www.frontrowcrew.com) asked Tycho to read us …
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PAX East 2011 Highlights
February 28 2012
PAX East 2011 was the second PAX East in history, and the first in the …
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PAX East 2011 Enforcer Shoutout
July 26 2011
PAX Enforcers are more professional than the "real" professionals. We at GeekNights salute you. For …
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PAX East 2010 Omegathon Finale
April 1 2010
The PAX East 2010 Omegathon finale was pretty intense.
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PAX East 2010 Line Entertainment Reveal
April 1 2010
The faces behind the in-line entertainment console are finally revealed in line for the closing …
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The Wave at PAX East 2010
March 29 2010
The crowd in Main Events at PAX East 2010 (the first one!) began a wave …
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The "Action Castle" Incident at PAX East 2010
March 26 2010
Scott form GeekNights ran a "trial version" of Action Castle during the main Gabe and …
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