Scared Yet: A Discussion of Horror in Games

Scared Yet: A Discussion of Horror in Games
PAX South 2016


Rym appeared at PAX South 2016 alongside several smart people on a panel about horror in games, moderated by Kris Straub!

Jump scare! Kris Straub (Broodhollow, Candle Cove) and a panel of esteemed horror and video game enthusiasts hold an informal roundtable on where fear works best in gaming, and where it doesn't make the cut. Come for the frightening… stay for the enlightening! Nope, that was bad. Please delete that.

PANELISTS:
Kris Straub [Chainsawsuit], Alanah Pearce [Editor, IGN], Dabe Alan [Penny Arcade], Rym DeCoster [Producer, GeekNights], Alex Steacy [Loading Ready Run]

Bad Games - PAX South

Bad Games
PAX South 2015

We’ve all played “bad” games, but what truly makes a game “bad?” Is one’s miserable experience not simply subjective opinion? It turns out that the problem is not in defining what makes a game “bad,” but in what makes a game a “game.” Candyland teaches children colors and counting, but is terrible for a serious tournament. Dungeons & Dragons is great for that heroic fantasy adventure, but not so much for your future cyberpunk transhumanist court drama.

Racewalking is Terrible

Race Walking is Terrible

Racewalking is a terrible game/sport. An excerpt from our Bad Games lecture at PAX South 2015, we discuss herein why racewalking is a poorly designed competition that is more about cheating and randomness than athleticism.

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