PAX Prime 2012: When the Game Plays the Player

At PAX Prime 2012, we presented three mini lectures as part of Short Subjects in Gaming on Friday in the Wolfman Theater. This is the first of them

"When the Game Plays the Player" explores rhythm games, such as Dance Dance Revolution, both from a historical and game design perspective. Dive deep into the sometimes surprising mechanics of these games, a genre often ignored by theorists, and see how their concepts can be applied in places you would never imagine.

For more GeekNights lectures, see our Convention Lecture Youtube Playlist!