Tonight on GeekNights, with all the news about Xbox1 and Playstation 4, we talk about the used games, DRM, and other assorted topics that have come up in relation.
Tonight on GeekNights, returning triumphant from Anime Boston, we review Richard Garfield's King of Tokyo. It's a great warmup game, but it made us realize that far too few of you have ever played Yahtzee. We also discuss the new Xbox1 and the GTX780. Stay tuned for ConnectiCon and PAX Australia!
Tonight on GeekNights, we nominally talk about passwords and cheat codes (e.g., why PAKING PAKING PAKING PAKING and 8uuuuu uuuuuu uuuuuu uuuuuu work the way they do). We also talk at length about why World of Warcraft is fading so quickly, the Stanley Cup playoffs, and a new Adventure Time game is coming.
Tonight on GeekNights, having waited since 2010 for this, we finally are able to review the fantastic Monaco. TL;DL: It's an unqualified "must buy." Recall that we interviewed Andy Schatz on the subject once. Also, Counter-Strike: GO gets an update, bringing back a classic map and a widely misunderstood Operation Payback, and Papers Please looks extremely promising.
Tonight on GeekNights, an echo of our previous Games only Rym Likes episode, Scott discuses the games that he alone likes (or else that he feels are surprisingly forgotten). Before that, "always on consoles" and why Adam Orth was so wrong, Luke Crane and Thor Olavsrud's announcement of Torchbearer, and the Castle of Illusion remake.
- King's Bounty
- Shogo Mobile Armor Division (which used the Lithtech engine)
- MechWarrior 2
- Yoshi's Cookie
- Kung Fu Heroes
- Little Ninja Brothers
- Dig Dug 2
- Alfred Chicken
- Dr. Chaos
- Metal Marines
- Wario Land 2
- Mario Kart Super Circuit
- Conquest of the Crystal Palace
- Legacy of the Wizard
- Dynamite Headdy
Tonight on GeekNights, we triumphantly return from PAX East 2013! Or, at least one of us does. Rym was laid low with a serious flu post-PAX from which he is still recovering, and you'll hear his various coughing fits reconstructed for you in glorious mp3 form! We talk a bit about Shovel Knight, Ducktales Remastered, Scott's enjoyment of X-Com now that he's playing it, PAX East, and our extremely disheartening experience with Ground Floor. It feels like it should be a good game, but nonintuitive mechanics in key areas obfuscate its surprisingly light core, and more importantly, it takes far to long to play for what it is.
Tonight on GeekNights, we consider why the question of "how to find a gaming group" is so ubiquitous in every corner of the Internet. While it might seem cruel, and perhaps even mean, we posit that perhaps the majority of those actively seeking are some combination of:
- Not in a city
- Unable to find off-the-RADAR gamers
- Are "that guy"