FTL
Tonight on GeekNights, as our triumphant return to business as usual, we review the fantastic FTL. We also review Organ Trail: Director's Cut and Ten Thousand, as well as the masterful book Characteristics of Games. Look for us at Burning Con '12: The TRIADUMVIRATE, but not at the New York Comic Con (where nothing looked interesting enough to apply for press passes this year). Be sure to check out our new GeekNights IRC channel (and check out this delightful little web page about IRC).
PAX Prime 2012 and the LoL Championships
Tonight on GeekNights, we share some of our thoughts on PAX Prime and PAX Dev 2012, descending rapidly into a ridiculous argument over the League of Legends tournament present therein the former. In the news, Valve's Greenlight gets a fee and its first ten titles, and World of Warcraft has been secretly watermarking your screenshots.
CounterStrike GO First Thoughts
Tonight on GeekNights, we prepare for PAX Prime and PAX Dev, but not before playing copious amounts of CounterStrike: Global Offensive now that it's live. You may recall a very old show we did about CounterStrike, and CS:GO has done nothing but rekindle that flame. In the news, Nintendo Power has run its course, as has the ill-fated OnLive.
Tournaments
Tonight on GeekNights, Rym is back from Brazil, and we consider tournaments in a general sense in light of the 2012 Olympic Badminton scandal. Rym also has some thoughts on Guns of Icarus Online after playing a bunch of it this past weekend. In the news, we consider EA's patently ludicrous copyright lawsuit against (an admittedly deserving) Zynga. Also, don't forget that we'll be at PAX Prime and PAX Dev, talking about ethics of game design (among other things)!
Takenoko
Tonight on GeekNights, we review Takenoko. But first, we talk a bit about all the games we've bought (but not played) in the Steam Summer Sale like Amnesia: The Dark Descent, Dragon Age Origins, Fallout 3: New Vegas, Oblivion, and Sim City 4. We also lament how everyone votes for Rym in the "vote who wins" game (and Carcassonne). Also, we'll be at PAX Prime and PAX Dev!
Pokemon Conquest
Tonight on GeekNights, we fully review Pokemon Conquest: aka Nobunga's Poke-ambition (or Nobunaga's, if you can spell). It's an OK poke-battling game, but falls short in every other area. We also consider the ramifications of Stream Greenlight, and make predictions as to the eventual failure and disappointment from the somewhat ludicrous OUYA game console kickstarter. Back-of-the-curve hardware coupled with an app-store business model does not a console make.
Also, ConnectiCon 2012 is this weekend, and there's a hugely full schedule of events. We're also happy to be able to announce our lecture at PAX Prime 2012: Short Subjects in Gaming. We'll be covering rhythm games, skill games, and ethics in games, among other things, in a format similar to our previous Triple Threat (which featured MMORPGs, Game Communities, and Dudebro).
Cards Against Humanity and Real Money Auction Houses
Tonight on GeekNights, we review Cards Against Humanity (a worthy successor to Apples to Apples, and then consider the ramifications of the Real Money Auction House (RMAH) and related systems on the gaming world at large. Diablo III, after all, is just the beginning of this. We also note that Pokemon Conquest is pretty fun so far, and don't forget ConnectiCon 2012 is fast approaching!







