Tonight on GeekNights, we review the mediocre King's Forge, serving alongside Ground Floor as an example of why Kickstarter tabletop games are more often than not best avoided. In the news, Club Nintendo is dead and more old Star Wars games have come to GOG, including the last of the great Star Wars freespace shooters: X-Wing Alliance.
Don't forget to come see us live at PAX South 2015 with Bad Games on Sunday! Also, be sure to check out Rym's new Advance Wars streaming series.
Tonight on GeekNights, we present the full audio of Rym's second PAX Australia lecture: Losing.
Winning is good, and losing is bad. We strive to win, and this is the basis for most of the games we play. Challenges are binary: we either overcome them, advancing the story, or fail, and must try again. But, what if we were to toss this conventional wisdom aside? Do we really only have fun when we win? Have you ever had that moment in a game where epic and total failure was the most memorable part? What kinds of games would arise if we strove to make losing, instead of winning, the point?
Tonight on GeekNights, we talk about the unique space of home editions of game shows. In the news, Counterstike is using something like Elo ratings, confusing the silvers. Also, Awesome Games Done Quick is rocking 2015, especially with Dynamite Headdy on 1/5/2015 @ 3:55:00 AM. ConnectiCon panel submissions are OPEN!
Tonight on GeekNights, we review Wizard, which was the GeekNights breakout game of PAX Australia 2014! In the news, there was officiating/game drama at the Dreamhack Winter CounterStrike tournament (leading to some debate in the forum), and Tekken fans are mad about a new character in Tekken. Also, be sure to come see us at PAX South!
Tonight on GeekNights, back from PAX Australia and resuming our regular schedule (as well as our ninth year of the show), we bring you our coverage of PAX Australis 2014, our review (and old-man talk) of and around Super Smash Brothers on the 3DS, discussion of cheating in tabletop tournaments, amazing competition at the Fantasy Flight world championships, Blizzard's Overwatch, Kotaku's unfortunate character count in the title of their recent article on it, and Five Nights at Freddy's 2.
Tonight on GeekNights, we review Pandante, which is far more fun than it has any right to be. It distills the interesting/fun parts of Texas Holdem and is an excellent social/starter game. Floosh. Before that, Rym has some praise for Five Nights at Freddy's (it is easily the most stressful game he has ever played), and Smash Brothers is finally coming for the 3DS.
Tonight on GeekNights, we discuss the current iteration of Crypt of the Necrodancer, the wonderfully aptly-named rhythm roguelike (though I wouldn't suggest you actually play it on a dance pad). It's interesting and inspired, but is not exactly what it appears to be. In the news, a cooperative X-COM board game (in the tradition of the Omega Virus) is coming, Nintendo continues its likely death spiral, and the Internet is surprisingly confused as to Sheik's gender. We also talk about our recent rounds of Tigris & Euphrates play