Tonight on GeekNights, we review Jason Rohrer's real money gambling game Cordial Minuet. It's a pure game theory strategy game that you can only play for real money. In the news, there isn't enough news to discuss Kojima's departure just yet, but mark our words: this is going to send reverberations throughout the gaming world. Beyond that, GOG now released the correct version of TIE Fighter, and Koji Igarashi is making Bloodstained: Ritual of the Night in answer to all of our prayers.
Tonight on GeekNights, we fully review Sheriff of Nottingham (it's a great game in the same social category as Bohnanza) and Mount Your Friends (gifted to us by a friend and played to great effect at a PAX). Both are solid additions to your collection of games that you can whip out at a party without derailing the social scene. In the news, we've been playing a lot of Dance Dance Revolution again, Hearthstone is coming to iPhone, and a Turkish mayor implores you to respect the robot.
Tonight on GeekNights, we properly review XCOM: The Board Game having played it again outside of PAX. We also now have a proper review of Red7 and a confirmed positive opinion on Navegadore. Tomorrow is ruin the Internet day, so don't prank anyone unless it's actually a good prank. Also, come see us live at Anime Boston 2015!
Tonight on GeekNights, we talk about all (except one) of the games we played at PAX East 2015 that stood out in some way. VA-11 HALL-A (Papers Please + visual novel + that bar in Idoru) looks amazing. Red7 is a solid warmup game. One More Line falls short. Videoball will be the fucking breakout game of the future (and we have formed a professional Videoball team). Morels is a solid 2-player game (one step under Battle Line, but much shorter).
In other news, Hotline Miami 2 releases to mixed reviews, Overwatch brings another chapter to the Blizzard vs Valve head-to-head, Long Live the Queen is worth playing, and we will be performing live at both Zenkaikon and Anime BostonYour text to link... this year!
Tonight on GeekNights, we talk about some of the games we played at PAX South 2015! Navegadore, Sheriff of Nottingham, Doom, USCMC, Bring Your Own Book, Real Money Gampling (Cordial Minuet), Videoball (a breakout game: mark our words), and Starr Mazer.
Beyond that, Scott's been playing a bunch of Skeleton Clicker (released as Diablo 3 in the US) and Rym's been playing Five Nights at Freddy's 3. Don't forget to come see our panel at PAX East 2015 this weekend!
Tonight on GeekNights, we review the mediocre King's Forge, serving alongside Ground Floor as an example of why Kickstarter tabletop games are more often than not best avoided. In the news, Club Nintendo is dead and more old Star Wars games have come to GOG, including the last of the great Star Wars freespace shooters: X-Wing Alliance.
Don't forget to come see us live at PAX South 2015 with Bad Games on Sunday! Also, be sure to check out Rym's new Advance Wars streaming series.
Tonight on GeekNights, we present the full audio of Rym's second PAX Australia lecture: Losing.
Winning is good, and losing is bad. We strive to win, and this is the basis for most of the games we play. Challenges are binary: we either overcome them, advancing the story, or fail, and must try again. But, what if we were to toss this conventional wisdom aside? Do we really only have fun when we win? Have you ever had that moment in a game where epic and total failure was the most memorable part? What kinds of games would arise if we strove to make losing, instead of winning, the point?