Passwords and Cheat Codes
Tonight on GeekNights, we nominally talk about passwords and cheat codes (e.g., why PAKING PAKING PAKING PAKING and 8uuuuu uuuuuu uuuuuu uuuuuu work the way they do). We also talk at length about why World of Warcraft is fading so quickly, the Stanley Cup playoffs, and a new Adventure Time game is coming.
Monaco: What's Yours is Mine
Tonight on GeekNights, having waited since 2010 for this, we finally are able to review the fantastic Monaco. TL;DL: It's an unqualified "must buy." Recall that we interviewed Andy Schatz on the subject once. Also, Counter-Strike: GO gets an update, bringing back a classic map and a widely misunderstood Operation Payback, and Papers Please looks extremely promising.
Games only Scott Likes
Tonight on GeekNights, an echo of our previous Games only Rym Likes episode, Scott discuses the games that he alone likes (or else that he feels are surprisingly forgotten). Before that, "always on consoles" and why Adam Orth was so wrong, Luke Crane and Thor Olavsrud's announcement of Torchbearer, and the Castle of Illusion remake.
Scott's Games:
- King's Bounty
- Descent
- Shogo Mobile Armor Division (which used the Lithtech engine)
- MechWarrior 2
- Yoshi's Cookie
- Kung Fu Heroes
- Little Ninja Brothers
- Dig Dug 2
- Alfred Chicken
- Dr. Chaos
- Metal Marines
- Wario Land 2
- Mario Kart Super Circuit
- Conquest of the Crystal Palace
- Legacy of the Wizard
- Faxanadu
- Dynamite Headdy
Ground Floor and some PAX
Tonight on GeekNights, we triumphantly return from PAX East 2013! Or, at least one of us does. Rym was laid low with a serious flu post-PAX from which he is still recovering, and you'll hear his various coughing fits reconstructed for you in glorious mp3 form! We talk a bit about Shovel Knight, Ducktales Remastered, Scott's enjoyment of X-Com now that he's playing it, PAX East, and our extremely disheartening experience with Ground Floor. It feels like it should be a good game, but nonintuitive mechanics in key areas obfuscate its surprisingly light core, and more importantly, it takes far to long to play for what it is.
Why Nobody can Find a Gaming Group
Tonight on GeekNights, we consider why the question of "how to find a gaming group" is so ubiquitous in every corner of the Internet. While it might seem cruel, and perhaps even mean, we posit that perhaps the majority of those actively seeking are some combination of:
- Not in a city
- Unable to find off-the-RADAR gamers
- Are "that guy"
We're presenting Practical Game Theory and Mastering Game Mechanics at PAX East 2013! ConnectiCon is still accepting panel submissions! The GeekNights Gaming Grande Prix is underway!
Glory to Rome
Tonight on GeekNights, we review the difficult to acquire re-skin of Glory to Rome. It's a solid game, and worth owning. Just make sure you don't accidentally buy the old one. Also, NVIDIA launches the GTX Titan video card, and Valve officially launches Linux Steam.
Adventure Games
Tonight on GeekNights, we talk about the faded, then revitalized "genre" of point-and-click (or "type in a command") adventure games! From King's Quest to Quest for Glory, Space Quest to Full Throttle, Grim Fandango to Police Quest, nevermind Maniac Mansion or Day of the Tentacle, we recall what these games were to us as kids, and what they are to us now, all of this in light of a recent little game called Kentucky Route Zero.
Also, Scott's Hexbright Kickstarter flashlight finally arrived (with disastrous consequences), Rym's office has a meme infection, Dungeon Village is perfect if you like dungeons and need something cute to poke, and augmented reality may well bring trouble to tabletop board games.
We've uploaded the third and final video of our recent MAGFest appearances - Video Game Ethics - and we're ready to rock two PAX East lectures.







