Tonight on GeekNights, back from PAX Unplugged (which live streamed one of our panels), we review Marc Paquien's wonderful Treasure Island (2018), which we both played for the first time at PAX. In the news, Epic Games is taking a shot at Valve, Smash Brothers is coming, and Rastakhan's Rumble came!
Tonight on GeekNights, consider the rising star of the "Roll & Write" genre of tabletop games.
In the news, Rym is trying to play Overwatch comp solo, Blizzcon brought a bunch of news, salty babies are so furious a game was made that isn't directly targeted at them personally that they tanked Blizzard's stock (despite this being ridiculous), Riot Games is being sued for widespread systematic gender discrimination, and we'll be live at PAX Unplugged!
Tonight on GeekNights, we review Brad Brooks' Rise of Tribes, a well-designed if simple game. In the news, Bowsette is our new queen, Telltale Games lays basically everyone off, a Magic: The Gathering pro drops out of the world championship in protest, and soccer clubs are weirdly angry at esports.
Tonight on GeekNights, we consider handicapping as applied to games, and wonder at how rarely it's used outside of sport. But before that, in the news, we consider the nuances of a fartwarning versus a fartwatch, Ion Hazzikostas will give the PAX West Keynote, PAX South will be January 18-20, we have a first impression of Yellow & Yangtze (the noble successor to Tigris & Euphrates, which we reviewed back in 2005), Fantasy Flight has some new printing process allowing for Keyforge and Discover Lands Unknown to be made, and we will be presenting The 40 Tabletop Games You Must Play at PAX West!
Tonight on GeekNights, after a discussion on garages for some reason, we review Cockroach Poker and Kakerlakenpoker Royal, both designed by Jacques Zeimet. In the news, New York tops the Overwatch season, Sony blocks Fortnite cross-play, and Netrunner is dead.
Tonight on GeekNights, we review two tabletop games: Q.E. (Quantitative Easing) and Yogi. They're both worth a play, but serve two very different audiences. In the news, Battletech cometh, and there's an "unpatchable" hack for the Nintendo Switch.
Tonight on GeekNights, we review Cédric Millet's Meeple Circus. It's a stacking dexterity game that doesn't have some of the fundamental problems of games like Villa Paletti or Jenga, and it captures the component stacking ways of basically everyone who's ever played tabletop games.