Tonight on GeekNights, we review the city of San Antonio, Texas. We were stuck there for several days after PAX South thanks to the blizzard in the northeast canceling our flights. In the news, Microsoft is giving everyone a free upgrade to Windows 10, though won't be supporting the pirates after that. In a word, it's confusing. Meanwhile, Musk and Kalanick both say (correctly) that self-driving cars will replace human drivers, but Lyft's Green panders to the luddites in insisting that this won't happen.
Tonight on GeekNights, we talk about all (except one) of the games we played at PAX East 2015 that stood out in some way. VA-11 HALL-A (Papers Please + visual novel + that bar in Idoru) looks amazing. Red7 is a solid warmup game. One More Line falls short. Videoball will be the fucking breakout game of the future (and we have formed a professional Videoball team). Morels is a solid 2-player game (one step under Battle Line, but much shorter).
In other news, Hotline Miami 2 releases to mixed reviews, Overwatch brings another chapter to the Blizzard vs Valve head-to-head, Long Live the Queen is worth playing, and we will be performing live at both Zenkaikon and Anime BostonYour text to link... this year!
Tonight on GeekNights, we talk about some of the games we played at PAX South 2015! Navegadore, Sheriff of Nottingham, Doom, USCMC, Bring Your Own Book, Real Money Gampling (Cordial Minuet), Videoball (a breakout game: mark our words), and Starr Mazer.
Beyond that, Scott's been playing a bunch of Skeleton Clicker (released as Diablo 3 in the US) and Rym's been playing Five Nights at Freddy's 3. Don't forget to come see our panel at PAX East 2015 this weekend!
Tonight on GeekNights, we present the full audio of Rym's second PAX Australia lecture: Losing.
Winning is good, and losing is bad. We strive to win, and this is the basis for most of the games we play. Challenges are binary: we either overcome them, advancing the story, or fail, and must try again. But, what if we were to toss this conventional wisdom aside? Do we really only have fun when we win? Have you ever had that moment in a game where epic and total failure was the most memorable part? What kinds of games would arise if we strove to make losing, instead of winning, the point?
Tonight on GeekNights, back from PAX Australia and resuming our regular schedule (as well as our ninth year of the show), we bring you our coverage of PAX Australis 2014, our review (and old-man talk) of and around Super Smash Brothers on the 3DS, discussion of cheating in tabletop tournaments, amazing competition at the Fantasy Flight world championships, Blizzard's Overwatch, Kotaku's unfortunate character count in the title of their recent article on it, and Five Nights at Freddy's 2.
Tonight on GeekNights, we discuss a bunch of recent gaming news in a Gaming News Roundup! PAX East has eliminated the dedicated Q&A, as well as audience interaction. (So, no more Action Castle Incidents or I want my Hat Back storytime). To be sure, we say this is a good thing. They're also ending the show early at midnight (killing any evening tabletop gaming). This is not as good. We'll be there presenting Why No One Will Game with You!
In other gaming news:
- Sim City can indeed run offline despite previous statements to the contrary
- Walmart jams another nail in Gamestop's coffin
- John Romero believes everything we do about FPSs
- Gauntlet returns to the PC
- Diablo 3's ill-conceived auction house shuts down for good
- Hearthstone comes out of beta and onto the iPad
- Unity 5 brings WebGL support
- eSports start to see the problems of regular sports
Tonight on GeekNights, we return triumphant from PAX Australia to talk about... PAX Australia! PC gaming and anime are big there, and it was in all senses a proper PAX. It was, however, in a BIG TOP. In the news, Steam Summer Sale aside, there is talk of collusion in fight game tournaments and things aren't looking so great for Nintendo as the Wii continues to outsell the Wii-U, and they're making a lot of their money from Candy Box games. Maybe they should just break the glass and make the Pokemon MMO.