Phases of Games

Tonight on GeekNights, in light of a fascinating article on whether or not the first decision one can make in a Civ V game matters, we discuss the phases of games and how decision trees evolve. Most games break down to three fairly distinct phases: the early, mid, and late game. Why is this the case? In the news, Rym runs afoul of an out of date Civilopedia and Jungle Speed's 20th anniversary comes with a new release.

Stakes in Games

Tonight on GeekNights, we talk about what it means to add stakes to games. Do they just remove intrinsic enjoyment? Can the old fashioned "arm slap" add anything to games like Dobble? Antes and wagering have existed for a long time (e.g., in Magic the Gathering), but we don't think of them in other gaming contexts. We also discuss Arthur Chu, the Jeopardy hero, not without precedent in his desire to win games (and money). Hint: you should always play to win. Rym describes what he would change in Nidhogg (it's not perfect).

Be sure to check out the Book Club (Idoru), the forum (an Ivory Tower of discourse), and the new episode of GeekNights Presents!


Tonight on GeekNights, we talk about Darude's Sandstorm (real, not fake) and Saltybet. Heroquest (was a bad game) and is being re-made. River City Ransom, similarly, is also being remade. Diablo III drops is shit-tacular real money auction house. Scott is streaming things. (Rym will be soon). Video from PAX (Bad Games). All this and more... on GeekNights!

Why Nobody can Find a Gaming Group

Tonight on GeekNights, we consider why the question of "how to find a gaming group" is so ubiquitous in every corner of the Internet. While it might seem cruel, and perhaps even mean, we posit that perhaps the majority of those actively seeking are some combination of:

  1. Not in a city
  2. Unable to find off-the-RADAR gamers
  3. Are "that guy"
Before this, we don't talk about the PS4, but then do discuss the Natural Selection 2 Gorgeous Update (babblers!) and the Kobolds Ate My Baby Kickstarter.

We're presenting Practical Game Theory and Mastering Game Mechanics at PAX East 2013! ConnectiCon is still accepting panel submissions! The GeekNights Gaming Grande Prix is underway!

PAX East 2012 and Angry Birds Space

Tonight on GeekNights, we present our succinct review of Angry Birds Space, but not before outlining everything we've got lined up for PAX East 2012! In the news, Scott GeekBites Tabletop and the King's Gambit may finally be (mostly) solved.

100 Percent in Games

Tonight on GeekNights, we consider what drives us and others to truly "100%" a game. On the way, we discuss humble bundles and how working at Zynga may not be the most fun job one could have.

Jared Sorensen

Tonight on GeekNights, straight out of Burning Apocalypse Con, we have Jared Sorensen in the studio to talk about, among other things, Z-Ward, Danish roleplaying, Lacuna 2, conventions, Action Castle, and movies.

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