Pandante

Tonight on GeekNights, we review Pandante, which is far more fun than it has any right to be. It distills the interesting/fun parts of Texas Holdem and is an excellent social/starter game. Floosh. Before that, Rym has some praise for Five Nights at Freddy's (it is easily the most stressful game he has ever played), and Smash Brothers is finally coming for the 3DS.

Homesteaders and Tammany Hall

Tonight on GeekNights, we review two board games after some first playthroughs: Homesteaders and Tammany Hall. They're both pretty good. Check out some memories of Doom and the 3DS gets an update that almost no one will care about.

Innovation and Village

Tonight on GeekNights, we review the mediocre Innovation and the basic but well done Village. Skip the former, but use the latter as a nice intermediate board game. In the news, Games for Windows Live dies, and Origin will allow refunds of EA games. Rym also geekbites Fire Emblem: Awakening (it's no Advance Wars). Come see us at PAX Prime, where we'll be presenting Bad Games and gaming at the Pre-PAX Sky High Tabletop Play Benefitting Food Lifeline!

Ground Floor and some PAX

Tonight on GeekNights, we triumphantly return from PAX East 2013! Or, at least one of us does. Rym was laid low with a serious flu post-PAX from which he is still recovering, and you'll hear his various coughing fits reconstructed for you in glorious mp3 form! We talk a bit about Shovel Knight, Ducktales Remastered, Scott's enjoyment of X-Com now that he's playing it, PAX East, and our extremely disheartening experience with Ground Floor. It feels like it should be a good game, but nonintuitive mechanics in key areas obfuscate its surprisingly light core, and more importantly, it takes far to long to play for what it is.

Impressions of Android:Netrunner

Tonight on GeekNights, we talk a bit about Android: Netrunner, which we've been playing of late. In the news, HOOOOCKEYYYYY is back, Kotaku has some forward looks at five coming tabletop games, and Dungeons & Dragons classic books are available online as PDFs for reasonable prices.

MAGFest 11 and Three Board Games

Tonight on GeekNights, we bring you our coverage of MAGFest 11, along with impressions of three board games: The Castles of Burgundy (buy it), Core Worlds (skip it), and VivaJava (worth a second look). Along the way, we complain about the only thing worth complaining about at MAGFest (the ridiculous wristbands), recall our epic joint victory over the Petian and Philippian alliance in Eclipse, remember the fantastic dance party DJ'd by none other than Yuzo Koshiro (Actraiser, Streets of Rage), and wonder if Team Stompadon will continue their meteoric rise in the Super Art Fight circuit.

We'll have video from this year up soon, but check out last year's MAGFest:

Seasons

Tonight on GeekNights, we review Régis Bonnessée's Seasons. (Spoiler: it has a rondel). It's an OK game, but we find it difficult to recommend to anyone in particular. In other news, the Steam Autumn Sale is in full... steam..., Rym hit up the fancy Fang Gourmet Tea, the Wii-U happened (but we didn't notice), Hotline Miami is good but buggy, Magical Drop V is out (but buggy), and we have an official GeekNights Counter Strike: GO server. We also answer some interesting questions on cheating and "cheapness" from listener Sr.A.

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