Tonight on GeekNights, we review the surprisingly fun Black Friday, another Friedemann Friese board game. In the news, the discussion around what it truly means to "rip off" a game is only getting started with this PUBG ripoff and the smash bros community is in crisis.
Tonight on GeekNights, we review Uwe Rosenberg's Patchwork. It's a cute, quick-to-learn two player game, in the realm of Morels or Lost Cities. Worth adding to your collection. In the news, I hope you voted, Blizzard makes serious moves into professionalizing esports, and all the Blizzard stuff happened simultaneous to all the Netrunner stuff and all the PAX Aus stuff: big week(end) for gaming news!
Tonight on GeekNights, we consider some press your luck mechanics with the wonderful Deep Sea Adventure. It's a shared space treasure-hunting drowning simulator. In other news, Rym keeps playing Overwatch daily, Scott hates all that is good in the world, and the gold rush of pro sports buying esports teams begins.
Tonight on GeekNights, we review the fantastic Captain Sonar. We're back from PAX West, Rym's back from Utah, and we're ready to return to our regular schedule! The Omegathon Finale was a sequel to the last one, Apple Day both giveth Mario, and taketh away headphone jacks. Downtown Seattle does not have delivery pizza. Pokemon GO enables the lollipop farm even as the player base walks away.
Today, we pick through an entertaining Reddit thread on strange strategies in tabletop games. Beyond that, the G2A game codes scandal is pretty awful, and matchmaking is an interesting problem in Overwatch.
Tonight on GeekNights, with two and .25 plays respectively, we review Fast Food Franchise and Food Chain Magnate. Scott laments a cookie thief, Civilization VI is coming just as we start to get really into Civ V, and the 2016 Spiel Des Jahres nominees are now known.
The GeekNights Patreon is going strong with Rym and Emily reviews, bonus shows, and more!
Tonight on GeekNights, we review
Peter Prinz's Thebes, an updated version of Jenseits von Theben. Thematically, it's Indiana Jones: the game. Mechanically, it implements that theme to a startling degree. Dig deep. In other news, Street Fighter 5 sort of came out, and the weebs are ridiculously butter about the Fire Emblem Fates translation and localization.
The GeekNights Patreon is going strong, and Rym + Emily reviews are coming your way! We're presenting Atari Game Design at PAX East on Sunday!