Ad Blocking

Tonight on GeekNights, from host file to adblock, we discuss the technology of ad blocking. European telecoms are considering blocking ads on mobile networks (in an egregious and bad-faith violation of basic network neutrality). A drug dealer was caught in a particularly interesting way. Windows 10 isn't a free upgrade for pirates. Slashdot's community has gotten increasingly conservative and regressive.

Nuts

Tonight on GeekNights, we talk about nuts. In the news, Amtrak's horrific and deadly accident, easily prevented by basic technology denied funding by the US Republican party, is one of the worst train disasters in modern American history. Mother Fucking Wegmans is coming to New York, making this place even more perfect. Jem and the Holograms is getting the saddest and most inexplicable reboot imaginable, evoking memories of a dark age.

Cordial Minuet

Tonight on GeekNights, we review Jason Rohrer's real money gambling game Cordial Minuet. It's a pure game theory strategy game that you can only play for real money. In the news, there isn't enough news to discuss Kojima's departure just yet, but mark our words: this is going to send reverberations throughout the gaming world. Beyond that, GOG now released the correct version of TIE Fighter, and Koji Igarashi is making Bloodstained: Ritual of the Night in answer to all of our prayers.

Tech News Roundup April 2015

Tonight on GeekNights, there's more tech news than we have time to talk about, so we focus on age-discrimination claims against Google, the launch of the iWatch, another victory for the Internet with the breakdown of the Comcast/TWC merger, the EU's misguided antitrust suit against Google, enemies of mine enemies fighting one another in the TV/cable network race toward grim death, and a turning point where robots are replacing migrant and seasonal labor in agriculture.

In other news, Rym finally bought a new phone and GeekNights will have one final hiatus next week while he is in Hong Kong before returning to our full regular schedule!

Thanks Anime Boston 2015!

Thanks for coming to see us live at Anime Boston 2015! You guys filled rooms at times that I never thought we could possibly fill. Our schedule this year was:

Friday

Judge Anime by its Cover
6:30pm - 7:30pm
Hynes Panel 206

Short Form Anime
11:00pm - midnight
room 107

The anime we discussed/showed were:

Saturday

Analyzing Anime: Utena
7:00pm - 8:00pm
Hynes Panel A

You can see our full analysis of Utena on GeekNights Presents: Shoujo Kakumei Utena

Foreign Anime Openers
12:30am - 2:00am
Hynes Panel 202

Sadly, due to the bag checks and security line problems in Boston (beyond Anime Boston's control), we no longer video our lectures and panels at Anime Boston. Thus, if you weren't able to get into one of them, try to catch it at another con in the future (or line up earlier at Anime Boston 2016!

Posted: Sunday April 5, 2015

Why Five Nights at Freddy's is Scary

Five Nights at Freddy's is undeniably scary. While it relies on jumpscares, notice that it uses them not to scare you along the way, but more to condition you for much greater and sustained fright and paranoia. FNAF is a clever, well-designed, simple horror game that in many ways has redefined horror games as a genre.

What exactly makes Five Nights at Freddy's so scary? What game mechanics does it employ to do this?

Book Club - Watership Down

First published in 1972, Watership Down is a classic novel, well known and well loved, following the journey of several rabbits looking for a new home. Rather than anthropomorphize them, they are presented decidedly rabbitish. They don't wield swords or build towns: they're just rabbits, and they have a distinctly non-human sensibility and perspective. The works that have drawn (often heavily) from Watership Down are innumerable, and it's well worth a read.

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