PAX Australia - Death in Shadowgate

Death in Shadowgate
PAX Australia

Rym presented "Losing" at PAX Australia 2014. This is an excerpt from that lecture concerning the ridiculous deaths in Shadowgate and how, in a sense, they allow us to explore a narrative not of victory, but of failure.

PAX Prime 2014 Expo Hall Live

PAX Prime Expo Hall LIVE!

Ever wonder what it's like to walk through a PAX Expo Hall with Rym and Scott? In a lofty experiment, GeekNights livestreams from the Penny Arcade Expo Prime 2014. But, since they're no bandwidth in the expo hall, they actually just record it and upload it later. Let's Play the Expo Hall!

This is an experiment. The audio is clipped. The camerawork is shoddy. Raw and mostly unedited (long conversations, fighting crowds, going to the bathroom redacted for obvious reasons), this is a good sense of what it's actually like to deal with us two jerks at a convention. It's also a good representation of how we actually talk to eachother outside of the show.

The Difference Between Trolling and Griefing

The Difference Between Trolling and Griefing
PAX Australia

Rym presented "Losing" at PAX Australia 2014. This is an excerpt from that lecture concerning the real difference between a troll and a griefer.

How to Win Every Game - PAX Prime 2014

How to Win Every Game
PAX Prime 2014

It seems obvious that, when playing a game of skill, one attempts to win. Interestingly, this is often not the case, and even skilled gamers rarely analyze to any real depth the underlying mechanics and strategy of a given game. By deconstructing the games we play, you too can make them far less fun for yourself and beat the everliving hell out of your friends. We'll hit the theory pretty heavily, but also specific examples from games like Stratego, Settlers of Catan, and even Football.

How to Love and Hate Tabletop Games

How to Love and Hate Tabletop Games
PAX Prime 2014

How do I get into tabletop gaming? How do I talk about board games I like? How about the ones I hate? How do I find more I want to play? How do I avoid those that would waste my time? How do I preserve my hard earned dollars? Join this expert panel as they get into the details you need and want to know about board games – from how to talk like a board game enthusiast to criticize them and find a critic you like.

Moderated by:
Jon Bolding
Senior Tabletop Editor
The Escapist

Panelists:
Luke Crane - Games Specialist - Kickstarter
Donna Prior - Professional Game Evangelist - Green Ronin
Christopher Badell - Design Director - Greater Than Games
Rym - Producer - GeekNights

Beyond Dungeons & Dragons - PAX Aus

PAX Australia 2013
Beyond Dungeons & Dragons

D&D is a great way to get into tabletop role playing games, and for most of us, it was our first foray into that world. As classic and dear to us as it is, however, it has certain limitations. If all you have is a hammer, then suddenly everything starts to look like a nail. Role playing systems are no different. The system that handles a raucous dungeon crawl is probably not well tuned for a cyberpunk procedural or modern romantic comedy.

GeekNights has flown here all the way from New York, and we'd love for you to join us for a discussion of the role mechanics play in role playing games. They have more of an effect than you might realize. If D&D was your first venture, then we're here to give you your next. Broaden your gaming horizons, flex your role-playing muscles, and learn what lies beyond Dungeons & Dragons.

This was performed at the first PAX Australia in 2013. Friday in the Wombat Theatre.

Indie RPG Spotlight - Burning Wheel

Luke Crane's Burning Wheel is the game that got us into tabletop roleplaying games that weren't for all intents and purposes Dungeons & Dragons. It exemplifies role playing games as idiogames. It is a system of conflict resolution that facilitates collaborative storytelling. It makes drama happen whether you want it to or not. Burning Wheel isn't for every gamer, nor for every game. But, if you want to play out a gritty, dramatic, medieval story, there are few games that serve the purpose so well.

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