The History of Losing

The History of Losing
PAX Australia 2014

I presented "Losing" at PAX Australia 2014. This is an excerpt from that lecture covering, essentially, single player videogames. From Super Meat Boy to Silver Surfer, Don't Shit Your Pants to The Stanley Parable, Five Nights at Freddy's to Gone Home, I consider Narratives of Victory, and Narratives of Failure.

PAX Australia - How to Win

PAX Australia - How to Win

It seems obvious that, when playing a game of skill, one attempts to win. Interestingly, this is often not the case, and even skilled gamers rarely analyze to any real depth the underlying mechanics and strategy of a given game. By deconstructing the games we play, you too can make them far less fun for yourself and beat the everliving hell out of your friends. We'll hit the theory pretty heavily, but also specific examples from games like "Stratego," "Settlers of Catan," and even "Football."

Presented at the Penny Arcade Expo Australia 2014 on Friday in the Fruitbat Theatre.

Bad Games - PAX South

Bad Games
PAX South 2015

We’ve all played “bad” games, but what truly makes a game “bad?” Is one’s miserable experience not simply subjective opinion? It turns out that the problem is not in defining what makes a game “bad,” but in what makes a game a “game.” Candyland teaches children colors and counting, but is terrible for a serious tournament. Dungeons & Dragons is great for that heroic fantasy adventure, but not so much for your future cyberpunk transhumanist court drama.

Racewalking is Terrible

Race Walking is Terrible

Racewalking is a terrible game/sport. An excerpt from our Bad Games lecture at PAX South 2015, we discuss herein why racewalking is a poorly designed competition that is more about cheating and randomness than athleticism.

Pre-judged anime: Were we right?

In 2013, at Anime Boston, we reviewed all of the upcoming anime. As in, anime that had not been seen by anyone in the US. We were extremely confident in the quality of our reviews, based solely on a paragraph of text and a single image.

Now, years later, the world has seen these shows. Now, it's your turn to judge us! Were we right? Or are we just assholes? Can anime truly be reviewed by its cover alone?

GeekNights Presents Utena: ep13

GeekNights Presents: Utena
Episode 13
- Tracing a Path

Episode 13 of Revolutionary Girl Utena is a liminal episode. On one hand, it provides a denouement to the Student Council Saga (season 1), nominally explaining what happened and, to a degree, why. On the other, it raises far more disturbing questions about the true aim of these duels, setting the stage for the Black Rose Saga (season 2). Who is this man (Akio), what is his relation to Anthy or End of the World, and why is he trying to (re)awaken the Power of Dios?

Is Gone Home a Game?

Is "Gone Home" a Game?
PAX Australia

Rym presented "Losing" at PAX Australia 2014. This is an excerpt from that lecture concerning the definition of the word game. Particularly, I consider "Gome Home" and the widespread "debate" over whether or not it is a game. (Spoilers: Gone Home is a game).

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