#geeknights | Logs for 2014-12-20

[00:09:35] <open_sketch> more like "ninja run around and cut shit into a billion pieces to a terribawesome nu-metal soundtrack" game. But yeah basically.
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[01:24:21] <Churba> Ahoy my hearties
[01:27:32] <open_sketch> yoooooo
[01:27:35] <Churba> https://www.youtube.com
[01:28:40] <open_sketch> oh good god
[01:28:47] <open_sketch> this is on the level of bert and ernie gangster rap
[01:29:26] <Churba> This is the sort of shit I listen to when I'm playing warframe. mostly instrumental only for secret world
[01:29:53] <open_sketch> heh
[01:30:02] <open_sketch> i just played a game of league to MORTAL KOMBAT on loop
[01:30:04] <open_sketch> it got me SO PUMPED
[01:30:13] <open_sketch> i was support and i lead my team in kills
[01:30:32] <open_sketch> which speaks both to their competence and how fucking rad i am
[01:30:45] <Churba> Well, when I say instrumental only, I mean shit like this - https://www.youtube.com
[01:30:58] <Churba> Simon Viklund makes some fucking brilliant game music
[01:31:17] <open_sketch> oooh
[01:31:25] <open_sketch> i've been assembling a giant youtube playlist of synthwave
[01:31:27] <open_sketch> and this is going in it
[01:32:35] <Churba> The Payday 2 soundtrack has some fucking good ones on it. Maybe not quite as synthwave as this - since that's from the hotline miami crossover - but still pretty fucking rad and in that kinda style.
[01:46:26] <Churba> Speaking of secret world, did you ever see the extra credits episodes about it?
[01:46:53] <Churba> ("speaking of? We were speaking of it?" "Nope, but we fuckin' are now!")
[01:47:38] <open_sketch> lol
[01:47:41] <open_sketch> i dont even know what it is!
[01:49:18] <Churba> Cliffnotes - MMORPG, you're one of three factions, Illuminati, Templars, or Dragons. You cruise around dealing with supernatural problems, lovecraftian horrors, conspiracies ancient and modern, and other crazy shit happening. Plus a dash of dry humor on the top.
[01:49:24] <open_sketch> that
[01:49:26] <open_sketch> sounds fucking awesome
[01:49:27] <open_sketch> holy shit
[01:49:32] <Churba> For example - https://www.youtube.com
[01:49:37] <open_sketch> i wish i had time for an MMO because thats the MMO for me
[01:49:45] <open_sketch> (well, okay eve online is the MMO for me)
[01:49:56] <open_sketch> (but if i started playing that i would litertately never do another thing again ever)
[01:49:58] <Churba> Ah, here's the best bit - completely soloable, and it's a buy-once deal, not a subscription.
[01:50:23] <open_sketch> aaaaaaaaaaaaaaaaaaaaaaah
[01:50:28] <open_sketch> damn you churba
[01:50:35] <open_sketch> i do not need this temptation in my life
[01:50:59] <Churba> The only continuing expnse you have to deal with, is that they release content packs, about one or two a year, ten bucks each for a single player campaign sized chunk of content.
[01:51:32] <Churba> Well, here's some temptation
[01:51:36] <Churba> I happen to have a little something something
[01:52:41] <Churba> Being a long-term member, they gave me a 30-day tryout key. If you want to try it out without obligation, see if you really dig it when the rubber meets the road, just say the word and let me know.
[01:52:59] <open_sketch> aaaaaaaaaaaah
[01:53:02] <open_sketch> aaaaaaaaaaaaaaah
[01:53:07] <open_sketch> ... i'll let you know
[01:53:13] <Churba> PS - I should never work in sales, I'm fucking dangerous
[01:53:50] <open_sketch> clearly
[01:54:09] <open_sketch> i will make your thirty day trial my reward for finishing my magical girl RPG
[01:54:20] <Churba> No worries, dude. Just gimme a shout, and it's yours. If it's too late - since I'm not sure if it expires or not, I don't think it does, but just in case - I also have about 19 3 day tryout keys left.
[01:54:33] <open_sketch> oh good lord
[01:54:47] <open_sketch> the three-day trial that left the greatest impression on me ever
[01:54:50] <open_sketch> actually was eve online
[01:54:51] <open_sketch> i played for a weekend
[01:54:54] <open_sketch> and on monday i stopped
[01:54:56] <open_sketch> and uninstalled it
[01:55:03] <Churba> (those are one per person, though, unless you feel like making 19 seperate accounts)
[01:55:17] <open_sketch> because i realized if i kept going, i would literately never stop playing or ever do anything else with my life
[01:57:05] <Churba> That's where TSW finds it's niche - They figured out early on to gear for people with less contiguous time. You can stop and resume anywhere outside of combat, and even if you have something like a time-limited stat boost potion ticking down, if you quit and come back, it doesn't run down when you're not in game.
[01:57:25] <open_sketch> oh gosh that sounds exactly like my kind of thing
[01:57:28] <open_sketch> i usually play games in like
[01:57:34] <open_sketch> half hour bursts
[01:57:48] <open_sketch> like.... wooo page complete, time to do something else so my brain doesnt melt
[01:57:51] <Churba> It's built to be just as compatible with that, as it is with marathoning
[01:58:12] <open_sketch> thats why league and war thunder has its hooks in me
[01:58:24] <open_sketch> though admittedly war thunder is about 90% making stupid skins for my airplanes
[01:58:45] <Churba> After playing it at PAX, I can see world of warships grabbing me hard. That game is everything world of tanks should have been.
[01:58:48] <Churba> Ie, Good.
[01:59:17] <open_sketch> ahaha
[01:59:17] <open_sketch> yeah
[01:59:29] <open_sketch> the tank game in war thunder is so much better than world of tanks good lord
[01:59:38] <open_sketch> also TANK POWERSLIDES
[02:01:10] <Churba> Oh don't I know it. One of my best kills was basically tank charging right past a guy, locking a tread, and doing a huge skidding turn instead of traversing my turret. popped one right up his arse and popped him like a balloon.
[02:46:33] <Churba> Sketch, speaking of the MGRPG - Magical girl RPG - how is that all going, anyway? It's been some time since I've heard tales of sailor fuku and transformation sequences
[03:00:29] <open_sketch> ooh uh
[03:00:31] <open_sketch> its going really well
[03:00:38] <open_sketch> i was actually just working on weapons right now
[03:00:44] <open_sketch> the combat balance is pretty great right now
[03:00:53] <open_sketch> everyone can finally contribute pretty much equally
[03:01:01] <open_sketch> just trying to even out some of the lesser-used weapons
[03:01:22] <open_sketch> i switched the system to d8s because 8s were popping up in the numbers a lot and it ended up having a really nice symmetry
[03:01:41] <open_sketch> and the resulting gradients let me do a lot more fine adjustments to the balance
[03:02:06] <open_sketch> i finally got some options together to make both unarmed spellcasters and close-range fighters relevant
[03:02:45] <open_sketch> and i just touched up a lot of the defensive tools so there are more options for tanky characters than just hiding behind the two-handed tower shields
[03:03:35] <open_sketch> i recently did a total top-to-bottom rewrite of the spell list. There's something like 40 spells now and playtesters have been using all of them, which is great
[03:04:26] <open_sketch> there's a "spell school" system so that specialty spellcasters have room to diversify their spell list instead of just mastering Blast or Lance or whatever their go-to is
[03:04:27] <Churba> I can't wait to figure out how to creatively break it. For example, a friend mentioned the power to re-fill things as a mundane but combat-useless superpower. Until I pointed out that you could trivially kill people with it - after all, not many people would survive, say, having their lungs instantly re-filled with thick, syrupy amniotic fluid.
[03:04:36] <open_sketch> hahaha
[03:04:47] <open_sketch> i tried to keep the spells super tight in terms of their mechanical effects
[03:05:28] <open_sketch> stuff that would fall under presdigitation or elemental effects in d&d are written up as "side effects" of the character's aspect and can be used for contextual bonuses to skill actions
[03:05:41] <Churba> oh that's fucking cool
[03:05:45] <open_sketch> like we had a character who had lightning powers arc-weld something recently
[03:06:07] <open_sketch> all the characters have an aspect which is kind of like... the ruleset under which their powers function
[03:06:16] <Churba> I hate to be picky - but did they have a filler/binder materiel?
[03:06:26] <Churba> Because that's gonna be a shitty weld otherwise.
[03:06:33] <Churba> And I take pride in my welds.
[03:06:37] <open_sketch> well, they have the ability to generate lengths of chain :P
[03:06:40] <open_sketch> so i suppose they would
[03:06:44] <open_sketch> i didnt bring it up
[03:06:51] <open_sketch> they were sealing a powered suit with one of their friends hearts in it
[03:06:54] <open_sketch> so it couldnt attack them
[03:07:05] <Churba> fair enough, more just interested. ALSO ATTACK HEART
[03:07:14] <open_sketch> this character is seriously one of my favourites in a while from the playtesters
[03:07:42] <open_sketch> she's like... mechanic girl themed around car tuning
[03:07:58] <open_sketch> and she's also the team's aggressive utility caster
[03:08:05] <open_sketch> so she has all the crowd control attacks
[03:08:09] <Churba> THAT'S INCREDIBLE
[03:08:12] <Churba> I FUCKING LOVE IT
[03:08:32] <open_sketch> her signature attack is LIGHTNING VEXING LASH!
[03:08:52] <open_sketch> aka, whipping a length of electrified chain at people
[03:09:04] <open_sketch> and then dragging them around the battlefield
[03:09:05] <Churba> fuck yes
[03:09:42] <open_sketch> the latest group is seriously the best
[03:10:28] <open_sketch> we have a little girl who summons the fucking specter of death, a hacker who shoots data-discs at people, a knight powered by starlight who basically turns enemy attacks into AoE explosions...
[03:11:14] <open_sketch> i've just been tuning stuff for the heavier fighters and the tanks because the tanks didnt have much to do before
[03:11:25] <open_sketch> and the heavy fighters were utterly shut down by anyone with high resistance
[03:11:36] <open_sketch> because they couldn't hit often enough to generate combo points
[03:11:57] <open_sketch> so i added a new melee attack called Guard Break which lets you batter through shields with warhammers and stuff
[03:12:16] <open_sketch> that only the big melee weapons get
[03:12:48] <open_sketch> not that i have any problem with the prolifieration of rapiers and tomahawks in the fighters but it was getting same-y
[03:13:23] <Churba> I'm definitely all for the expanded use of giant hammers
[03:13:28] <open_sketch> and the existance of guard break means tanks need to be able to do something other than get behind shields
[03:13:43] <open_sketch> which is why i wrote up a bunch of new different kinds of shields with secondary functions
[03:14:11] <open_sketch> and im trying to breathe some life into the more straightforward tanking kit, the magic knight
[03:14:26] <open_sketch> the other tanking kit, the punk magical grrrl, are pretty much perfect so i dont have to do anything :P
[03:20:17] <open_sketch> ...gosh i sure can rant on about this game :l
[03:20:30] <Churba> Yeah, but that's cool, I always enjoy hearing it
[03:21:00] <open_sketch> im just super happy with it :P i cant wait to get it out to a larger group
[03:21:22] <open_sketch> need to trick some people at a con to play it or something
[03:27:39] <open_sketch> aaaaaargh falling alsoop in my chair here
[03:27:42] <open_sketch> time for sleeeeeeeeep
[03:27:43] <Churba> Also, as a side note, if I don't talk for a period, I'm propably fighting something
[03:27:48] <open_sketch> ahaha
[03:27:51] <open_sketch> np
[03:27:58] <Churba> Alright, catch you later dude. Sleep well, and catch you next time.
[03:27:59] <open_sketch> what you fighting atm?
[03:28:04] <Churba> Krampus
[03:28:10] <open_sketch> thats
[03:28:12] <open_sketch> thats excellent
[03:28:19] <Churba> Chrismas event, what can I say
[03:28:31] <Churba> I have not completed the ritual for summoning satan yet
[03:28:36] <Churba> wait, no, hold on
[03:28:37] <Churba> I meant santa
[03:28:44] <open_sketch> haha
[03:28:48] <open_sketch> santa summoning circle
[03:28:57] <open_sketch> pentagram drawn in milk
[03:29:03] <open_sketch> cookies at the five points
[03:29:27] <Churba> Later, I might fight some ancient mayan warriors who are leftovers from the Mayan end of the world event
[03:30:04] <Churba> Here's the FAQ for the Christmas events on right now - Christmas conspiracy, Krampusnacht, End of days, and the 2012 event that I can't remember the name of
[03:30:05] <Churba> http://www.tswdb.com
[03:30:16] <open_sketch> *click*
[03:30:26] <open_sketch> now i have a thing to read in the morning
[03:30:29] <open_sketch> goooooooodnight
[03:30:41] <Churba> Also note the guy with a christmas themed chainsaw and a frosty head on the right
[03:30:57] <Churba> Goodnight, goodnight, goodnight
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[10:55:21] <open_sketch> boop
[15:20:34] <PlugMyDuck> I just finished watching Welcome to the NHK (off netflix of all places). I enjoyed that series more then i thought I would.
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