Tonight on GeekNights, in light of Nintendo finally doing something awesome within a decade of it being a good idea (with the Mario level editor, we talk about level editors. Even games like Radical Psycho Machine Racing have historically included them. There is a big difference between the tools given to internal level designers, given to players, and MADE by players. In the not-so-exciting E3 news trickle, we talk a bit about Bowser Mode in Mario Party and the beautiful interactive amusement / rhythm game that is Entwined. It echoes Vib Ribbon crossed with Journey.
Join us at ConnectiCon July 10th-14th, where we'll be running the Panels Department and also performing a few ourselves! Also take note of our separated "main bits" from the show with our review of Hansa Teutonica
Tonight on GeekNights, back from Zenkaikon, we briefly review FTL Advanced (which makes FTL definitely worth revisiting) and Flash Point: Fire Rescue, which solves many of the co-op board game problems we have previously discussed. In the news, PAX South, newly announced for San Antonio, is the last new PAX, and it coincides sadly with Magfest 2014. Tell us which one we should attend! Games may well be able to diagnose you with diseases like Alzheimer's (opening a whole ethical, moral, and legal can of worms), and Nintendo is holding a pro Super Smash Brothers Wii U tournament for E3 3014 (in lieu of a press conference).
Tonight on GeekNights, we discuss a bunch of recent gaming news in a Gaming News Roundup! PAX East has eliminated the dedicated Q&A, as well as audience interaction. (So, no more Action Castle Incidents or I want my Hat Back storytime). To be sure, we say this is a good thing. They're also ending the show early at midnight (killing any evening tabletop gaming). This is not as good. We'll be there presenting Why No One Will Game with You!
In other gaming news:
- Sim City can indeed run offline despite previous statements to the contrary
- Walmart jams another nail in Gamestop's coffin
- John Romero believes everything we do about FPSs
- Gauntlet returns to the PC
- Diablo 3's ill-conceived auction house shuts down for good
- Hearthstone comes out of beta and onto the iPad
- Unity 5 brings WebGL support
- eSports start to see the problems of regular sports
Tonight on GeekNights, we discuss the Internet and its fascination with, well, itself playing Pokemon... collectively. It's Action Pokemon. It's amazing to behold. It's Saltybet 2.0. It's unbearable to watch, yet captivating not unlike a trainwreck in slow motion. Five days in, and it already has its own fandom, its own fan culture, and its own fan merch. Twitch Plays Pokemon. In other news, the videogame industry is as it's always been with Ken Levine shutting down Irrational , and Rym tries a single-day variant of Mafia.
Nidhogg is a fantastic, simple, two-player orthogame that exemplifies the "genre" so well defined by games such as Pong, Spacewar, and Outlaw! Local multiplayer and simple direct competition are seeing a renaissance that will only continue throughout 2014. In other annual news, Nintendo is suffering heavily from the Fiscal Year of Luigi (and their corporate culture that creates excellent hardware that almost no games actually use), and Torchbearer works wonderfully via Google Hangout. In personal news, we've all but stopped playing games that require teaching others, and encourage tabletop gamers everywhere to actually read the rules to games.
Tonight on GeekNights, we consider the best game to play while pooping: Neuroshima Hex! In the news, PS4 owners lose backward compatibility with headsets, and Yoshi's Cookie is being removed from the virtual console.
Tonight on GeekNights, back from Istanbul and PAX (for real this time), we consider the Steam Box, PAC-MAN CE DX+ on Steam, Mighty Number 9, and The Legend of Zelda: A Link Between Worlds. We're also resuming production of GeekNights Presents: Utena, and will soon be streaming many more... things.